• STYLE SKILL
  • 8 CHECKS

Flat design

Metro and iOS 7 era: no gloss, no bevels, bold solid color and typography as structure, with enough signifiers to stay usable.

TRY IT IN YOUR AGENT

> design a landing page for a coffee roaster, flat design style

Your agent reads it as pego://skills/flat-design.

THE LOOK

Colors and fonts named in this skill.

Example poster in the Flat design style
An example poster in this style, generated for this page.

Aa Bb Cc Gg Rr 0123

Describe it. Watch it. Make it yours.

The quick brown fox jumps over the lazy dog. Body copy set in Lato, the way the agent would use it for running text.

Heading · Open SansBody · Lato

  • Ground#0078D7
  • Ink#FFFFFF
  • Accent 1#F0A30A
  • Accent 2#00ABA9
  • Accent 3#60A917

THE FULL SKILL

This is the text the agent reads before it designs.

Essence

A reaction to a decade of glossy, textured, pseudo-3D interface. Microsoft's Metro (Windows Phone 7, 2010, then Windows 8) set the principles: typography, motion, content not chrome, honesty to the digital medium. Apple's iOS 7 (2013) followed with clarity, deference and depth through layers. Google's Material later added restrained depth ("Flat 2.0"). The problem it solved: heavy ornament slowed screens, aged fast and fought content. The problem it created (NN/g): removing 3D cues removes signifiers, so people hesitate over what is clickable. Good flat design keeps clarity, not just minimalism.

Visual vocabulary

  • Layout: grid of blocks or tiles on a strict unit; content first, little chrome; large pan-style headers (Metro) or clean list rows (iOS 7).
  • Type does the structure: big light titles, small clear labels. Metro used Segoe UI; use Open Sans or Source Sans 3 for the humanist feel, Inter for iOS 7 / Helvetica Neue-like clarity, Lato for light display weight.
  • Color: flat, saturated, confident. Metro blocks: #0078D7 blue, #E51400 red, #60A917 green, #F0A30A amber, #A200FF purple, #00ABA9 teal. Surfaces #FFFFFF, text #111111, muted #5F6368, dark mode #1F1F1F.
  • Shape: Metro is rectangles (radius 0); iOS 7 is soft (radius 12 controls, 22 big cards). Pick one per design.
  • Depth: none. Hierarchy from size, weight, color and overlap of flat planes.
  • Icons: thin and glyph-like. Lucide stroke 1.5-2, no containers except a color block.

Translating into Pego

  • Variables: $accent #0078D7, $accent-ink #FFFFFF, $surface #FFFFFF, $ink #111111, $muted #5F6368, $tile-a #E51400, $tile-b #60A917, $tile-c #F0A30A, $unit 8, $radius 0 (Metro) or 12 (iOS 7).
  • Landing hero: full width $accent frame (padding [96, 80]), headline 72 / weight 300 in white (white on #0078D7 is about 4.5:1; darken to #006CBE for margin), subline 20, one white filled button in $accent ink. Below, a tile row of 3 frames with different $tile colors and sizes 2x1, 1x1, 1x1 using fill_container widths, gap 8.
  • App screen: vertical frame, title 40 / weight 300, a Pivot-style row of text tabs (active in $ink, others $muted, no underline needed because color plus weight differ), list rows 64 tall with a 1px stroke separator only where needed.
  • Signifiers: primary button filled; secondary button 2px stroke in the accent with accent text; links underlined or colored plus verb label.

Pitfalls

  • Low-contrast ghost buttons and gray text on white are the classic flat failure. A flat screen with several text-only controls is unusable.
  • Long shadows, one-off gradients and glossy overlays are not flat; avoid.
  • Everything-is-a-colored-tile gets loud; limit the palette and keep one accent for action.
  • Color alone must not carry meaning; add icon or text.

Pair with

dashboard, app screens and landing page build skills (use $unit for grids).

Fonts: Open Sans, Inter, Lato